vendredi 29 avril 2016

Zbrushing

Zbrush is that not so cheap piece of software that - once you've past thru its awkard ui - allows easy manipulation of my models. I've been playing with it more and more and tried some things with Audrey in the Library.


It may not seem much but pulling that sweater was all done in Zbrush. I prolly could have used clever prop & camera placement with minor deform to acheive this but i really wanted to know if it was possible to play with the geometry this way and turn it inside out. There it is :)

set is coming soon - 1st week of May, stay tuned !

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