Affichage des articles dont le libellé est Audrey. Afficher tous les articles
Affichage des articles dont le libellé est Audrey. Afficher tous les articles
mardi 10 avril 2018
mercredi 4 avril 2018
archives 2013-2017
I've gathered all my old stuff and .rar'd it for cloud storage. most of
it is available somewhere on the net and, as archives go, its older,
less proficient stuff. Anyways, if you want to have a look-see, its
1.5go and can be downloaded here.
jeudi 15 mars 2018
mercredi 7 mars 2018
mardi 20 février 2018
mardi 15 août 2017
vendredi 28 juillet 2017
jeudi 16 mars 2017
dimanche 1 mai 2016
vendredi 29 avril 2016
Zbrushing
Zbrush is that not so cheap piece of software that - once you've past thru its awkard ui - allows easy manipulation of my models. I've been playing with it more and more and tried some things with Audrey in the Library.
It may not seem much but pulling that sweater was all done in Zbrush. I prolly could have used clever prop & camera placement with minor deform to acheive this but i really wanted to know if it was possible to play with the geometry this way and turn it inside out. There it is :)
set is coming soon - 1st week of May, stay tuned !
It may not seem much but pulling that sweater was all done in Zbrush. I prolly could have used clever prop & camera placement with minor deform to acheive this but i really wanted to know if it was possible to play with the geometry this way and turn it inside out. There it is :)
set is coming soon - 1st week of May, stay tuned !
samedi 23 avril 2016
Research
So i finally got my new figure workin (see above) without breaking the rest of my set up.
I'm still missing Cyprine and Ardente - either i find a way to feed them back to the system or i'll have to resculpt them.
In anycase, more rendering from now on !
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