dimanche 27 septembre 2020
mercredi 16 septembre 2020
mardi 4 août 2020
TotaM
wow, this site is famished for updates !
TotaM grows with 30ish pics for the main set and another 20ish extras.
lundi 10 février 2020
roughness
rebuilding all the characters from the ground up.
now is Ardente's turn and a good time as any to fiddle with the skin material some more.
1st iteration shown here was good enough albeit very glossy.
2nd iteration with a modified roughness in the specular node.
3rd pic is the octane graph.
quitez happy with the hair.
now is Ardente's turn and a good time as any to fiddle with the skin material some more.
1st iteration shown here was good enough albeit very glossy.
2nd iteration with a modified roughness in the specular node.
3rd pic is the octane graph.
quitez happy with the hair.
jeudi 23 janvier 2020
changelog
+ added new anim
+ added new props & dynamic materials
+ started listing the authors of the assets
+ more camera control
+ added new props & dynamic materials
+ started listing the authors of the assets
+ more camera control
mardi 21 janvier 2020
changelog
+ gimble lock fixed
+ added controls to camera & idle camera delays
+ added hair & dynamic mats for them
+ started working on light
+ added controls to camera & idle camera delays
+ added hair & dynamic mats for them
+ started working on light
dimanche 19 janvier 2020
gimble lock
set some dynamic materials for the dolls skins
a basic ui
working on some camera controls and loosing myself trying to understand quaternions just for the fun of learning something new :)
a basic ui
working on some camera controls and loosing myself trying to understand quaternions just for the fun of learning something new :)
mardi 7 janvier 2020
fail better
Happy new 2020 !
And diving to ue4 for good: for one thing, i'm swiching to v4 figures to see if they fit my needs better (no geograft to deal with). First project is very small scale and scope: just 2 characters pleasing each other in a loop. The goals are to familiarize with import/export of fbx, animations, texture & lighting. On the viewer side, some camera control and possibly some morph and texture control.
here is the very bland first import of some assets:
And diving to ue4 for good: for one thing, i'm swiching to v4 figures to see if they fit my needs better (no geograft to deal with). First project is very small scale and scope: just 2 characters pleasing each other in a loop. The goals are to familiarize with import/export of fbx, animations, texture & lighting. On the viewer side, some camera control and possibly some morph and texture control.
here is the very bland first import of some assets:
jeudi 23 mai 2019
vendredi 10 mai 2019
instances & random colors in octane
got an idea for a set where i want a chorus dancer line. That can be easely acheived with instanciating (same model reused in the scene) - but i dont want them to look like clone -even tho they are. so i'm playing with the random color node in octane.
excuse the low poly figure
excuse the low poly figure
mardi 7 mai 2019
vendredi 3 mai 2019
mercredi 24 avril 2019
vendredi 5 avril 2019
lundi 1 avril 2019
dimanche 3 février 2019
Theta, Abacus & Bandini
I know, Aletheia (with a theta) should be spelled Aleteia (with a tau) but i cant let the Theia slip - call it an old pun.
this is a screenshot of Abacus, Al's trusty computer - with all the retro you might want; with a message from Lachesis, recuring character with her 2 sisters.
and finally, meet episode one guest star Bandini
a charming personality.
vendredi 18 janvier 2019
clutter
my, i hadnt realized how long the process of adding clutter would be. i've always tried to have some details in the scenes i did to flesh out the mood (or jus go bare as with the black collection) - but here, as i'm building Al's office/home, i realize thats its more than mood - its Al's place, it should tell about her.
The bedroom/kitchen corner above still lack personality - and the noir-sci-fi touch, and while i'm filling the room, i'm not posing the actors...
Posting this draft and then later a more complete one so you can play spot the difference !
some time later:
notice the pet bowl ? i think Aletheia will have a cat companion...
samedi 5 janvier 2019
jeudi 3 janvier 2019
mercredi 2 janvier 2019
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