mardi 7 janvier 2020

fail better

Happy new 2020 !
And diving to ue4 for good: for one thing, i'm swiching to v4 figures to see if they fit my needs better (no geograft to deal with). First project is very small scale and scope: just 2 characters pleasing each other in a loop. The goals are to familiarize with import/export of fbx, animations, texture & lighting. On the viewer side, some camera control and possibly some morph and texture control.
here is the very bland first import of some assets:

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