mardi 31 octobre 2017
mercredi 18 octobre 2017
Wrestling with light
For a year now i've been working on 2 monitors that give me quite different outputs, one being much brighter and vibrant, the other more tonaly neutral. Its a boon and a curse, allowing me to check what an image might look like on your side, with different screens - while at the same time confusing me about what my /real/ image is.
Legibility is the word here: if the image is readable in its details, i'm fine with it.
Here is an example from Resolve:
the scene is supposed to be /in the dark/ but how much can you make of the Ella character. So i came up with a much brighter version:
Which will be readable on most monitors.
I really like playing with light, and i'm still learning how to control it. I hope you enjoy the results and forgive my blunders.
Legibility is the word here: if the image is readable in its details, i'm fine with it.
Here is an example from Resolve:
the scene is supposed to be /in the dark/ but how much can you make of the Ella character. So i came up with a much brighter version:
Which will be readable on most monitors.
I really like playing with light, and i'm still learning how to control it. I hope you enjoy the results and forgive my blunders.
mardi 17 octobre 2017
mercredi 11 octobre 2017
mardi 10 octobre 2017
dimanche 8 octobre 2017
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